Don’t Worry About Your Inactive Referrals In FutureAdPro

Slow & Steady Wins The Race

Ok so I saw a post earlier in the International Group on how a member had personally sponsored 119 people into FutureNet but that only 16 people had taken any action. At first glance this may look and feel frustrating but another member suggested that if you imagined that if all of those 16 people eventually reached 1000 Ad packs that you would not care about the other 103 people who did nothing.

This got me thinking and so because I like messing with numbers I thought that I would do a little simple forecasting, so here goes.

So this is based on the following.

• $50 Ad Packs
• Approx revenue share of 50c per $50 Ad Packs per day
• Positioning yourself in the top status position earning 8% on all frontliner Ad packs & commissions only from level one
• Based ONLY on Frontliner commissions
• This does not include your OWN earnings from your packs

I’m also basing this on your frontliners only purchasing packs if they were passive and NOT building a team so these numbers will be on the low side because if they do build teams they will have additional funds and so would be in a position to buy more packs more often. Team members will be at different stages having started at different times with differing numbers of packs so this is a hypothetical calculation.

EG. In normal circumstances based on 50c per $50 Ad Packs per day I would have to have reached at least 100 x $50 packs to be buying 1 x $50 every day. BUT once I hit around 83 x $50 packs I was buying a new pack every day this is because of team commissions topping up my account and making it possible to buy a pack a day.

So here here comes the magic, I started this on frontliners having 100 x $50 Packs and you having 5 Active members buying packs for them selves and NOT including any top ups from team or buying packs them selves.

1 pack per day @ 8% = $4.00

No. pks Buy per day Com X by 5 pers Earn Pr Wk
Per Day

100 1 packs $4 $20 $140
200 2 packs $8 $40 $280
300 3 packs $12 $60 $420
400 4 packs $16 $80 $560
500 5 packs $20 $100 $700
600 6 packs $24 $120 $840
700 7 packs $28 $140 $980
800 8 packs $32 $160 $1120
900 9 packs $36 $180 $1260
1000 10 packs $40 $200 $1400

Obviously this does not take into account that you will need to re-invest some when your packs expire but if you do have team commissions coming in I think you will agree managing that will be allot easier. It also does not account for all the other 4 level deep commissions.

So as I have said before this is not a get rich quick it’s slow and steady wins the race but the above is just with 5 people who stay in the game if you had more or less than 5 I’m sure you can do the math, you also have your own pack earnings on top 🙂

So don’t sweat about all those who do NOTHING just care about those who do they are the ones that count.

* Disclaimer these calculations are an example only and would be defendant on many factors including members not withdrawing funds and remaining active, this is a demonstration only of what could be possible.

Image may contain: text, outdoor and nature